|Title||:||Learning iPhone Programming: From Xcode to App Store by Alasdair Allan (19-Mar-2010) Paperback|
|Number of Pages||:||261 Pages|
|File Size||:||963 KB|
|Status||:||Available For Download|
|Last checked||:||21 Minutes ago!|
Learning iPhone Programming: From Xcode to App Store by Alasdair Allan (19-Mar-2010) Paperback Reviews
Gerade für Einsteiger wie mich ist dieses Buch hervorragend geeignet sich ein wenig Grundwissen zum Thema XCode und iPhone-Programmierung anzueignen. Die Beispiele sind alle schlüssig, die Kapitel sind übersichtlich.Alles in Allem ein solider Einstieg, allerdings auch nicht mehr.Prof-Spiele-Programmierer wrid man nur mit diesem Buch nicht ;)
This is actually one of the two books that I've come to greatly appreciate in my quest to enter the iPhone development game (the other being "Programming in Objective-C 2.0" by Stephen G. Kochan, also available here on Amazon for an excellent price). The printing date puts it at March 2010, which sadly falls a few month before the release of iOS 4.0. Fortunately, however, the vast majority of the example code given within the pages of this tome are unaffected by the iOS revision.I've been playing around with iOS development for the past couple of months (I've probably got around forty or fifty days of actual coding time under my belt), and thanks to this book, the mystery behind NavigationViewControllers and TableViewControllers are almost a thing of the past.Interestingly enough, what puts this book ahead of others that I've read (e.g., Beginning iOS 4 Application Development and Sam's Teach Yourself iPhone Development in 24 Hours) is that it teaches those two particular things without skirting around them. It may lack color screenshots, but I'll gladly trade those for having more coverage on one of the most heavily used model schemes in the iOS game.In conclusion, I can't recommend this book enough. Code samples are still valid, the explanation of said code is outstanding, and it's just overall high quality work.
The book is not bad, but it's outdated. There have been enough changes with xcode 4 and iOS 5 that make the examples in this book outdated. It also does not mention accessibility at any point. It should discuss what is needed for labels, buttons, images, etc to make them accessible. I wish I had known about the versioning before buying the book. I wouldn't say I regret buying it. I did get more comfortable with the platform, but I'm not sure how much will be useful with the latest xcode and iOS.
Xcode 4 is so different that the first program can't be done with the tutorial. Two years is a long time without an update.
I bought this book thinking it could guide me through the process of writing an iphone app. Halfway through the "hello world" application I realized I understand nothing and that the terms on the page are multiple and meaningless. Horrible tutorial. Do not buy.
Basically this book is interesting to read and practiced using Xcode program. The language is fairly easy to understand, but we need to download xcode sample to better understand this book.